The Hakura Chronicle

Descending Earth II
The Tournaments of Indra

Swift Oak fights his way to victory over the course of two day spectacle involving open fights throughout the Captial city.

One week later all of the 12 finalists gather together. In a no holds barred battle in an arena with a shifting enviornment within Amara’s Sanctum, the contestants fight each other and the enviornment.

It comes down to three finalists: Swift Oak, Ripple in Still Water, and Lovely Breath.

In a climatic final battle, Lovely Breath and Ripple in Still Water are the last two standing and in the midst of the fight Lovely Breath takes the Second Breath, and Exalts as a Solar of the Dawn caste. Rolling with the power of the Unconqured Sun. Lovely breath triumphs and wins the tournment.

She is now champion of the Amara.















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Descending Earth
The Tournament of Hidari

The young Aribiter Ripple In Still Water gets his chance to renunite with his family, and shine in the tournament for his home district.

He returns and achieves victory making his family and friends proud.















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Resplendant Earth Part VI
The Tourment of U~esuto


Whispering Reeds enter the tourney. over the course of ten days he fights and defeats his opponents by day, and makes political alliances and deals by night.

He nearly dies during the finals when he exposes his opponent is the Fair Folk Blood Spattered Blossom in disguise. Causing him to be cut down and greviously wounded.

Observing the match, Red Serpent’s Eye jumps into the arena and slays the meddling Fair Folk.

The governer declares Whispering Reeds the winner, and he is given the best medical treatment the district can provide.















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Resplendant Earth Part V
The Tournament of Suzaku


The Tournament of Suzaku.

  • Lovely Breath defeats White Claw in Round one
  • Raid on the Firedust refinery planned.
  • Thundering Flame defeats Sirroco in Semi Finals.
  • Silent Flame is angry with Unbroken Oak over the deception.
  • Thundering Flames drops out of contest once all Obsidian Mask contenders are eliminated in Finals.
  • Sirroco has Whispering Reeds champion him in Losers circle, and he wins a chance at the finals.
  • Sirroco and Lovely Breath are the Final two contenders, and Lovely breath wins and becomes The Champion of Suzaku!
  • Raid on the Firedust refinery is executed and successful!















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Resplendant Earth Part IV
The Tourment of Appu


Red Serpent’s Eyes enters the Tournment of Champions.

Over the course of ten days of glorious combat Red Serpent’s Eye faces many trials.

In her second match she accidently kills her opponent.
Later in the competition her Family is targeted by The Obsidian Mask for kidnapping. They are rescued by Whispering Reeds in a daring feat of misdirection and assasination.

Red emerges victorious as the Champion of Appu















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Resplendant Earth Part III
Showdown at Appu


After an exciting adventure in Suzaku, Whispering Reeds decides to return to Appu to spend some time with Red Serpent’s Eye and support her partcipation in the Appu District Tournment.

Together they face down Obsidian Mask assasins while eating dinner at Appu’s most popular Dim Sum eatery. She still pushes forward with the tournment and prepares to race straight to an epic victory. In the mean time Whispering Reed instills fear against his enemies in the Obsidian Mask, and makes a new friend in the clever head of Appu’s Guardians Shade Anchor















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Resplendant Earth Part II
A journey into fire


Whispering Reeds, fresh from his adventures in Appu, decides to journey to the Captial for a few days in order to investigate the Bizzare set up by Four Songs. It is here he runs into Lovely Breath and Ripple In Still Water as they are shopping for travel provisions for a journey to Suzaku.

Several important events take place leading up to the Suzaku tournment:

  • Ripple in Still Water is given an Undercover mission assigned by Unbroken Oak
  • Sirrocco’s offers them all hospitality
  • Ripple, while undercover finds alternate Accomidations
  • Lovely Breath and Ripple (in Disguise) sign up for Tournment
  • Shady dealings are engaged in by Ripple and Whispering Reeds to get an enforcer job at firedust refinery
  • Lovely Breath researcha and take a trip to the southern district Sasu
  • Ripple and Whispering Reeds explore the Fire Dust refinery and find an Obsidian mask hideout.
  • An assasination attempt is foiled resulting in backalley brawl.
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Resplendant Earth
Homecomings


For the past two months Red Serpent’s Eye has been taking acting lessons in secret from the talented Madame Sparrow, owner of The Cobble Stone Theater in U~esuto. She has bounced back and forth between her scout duties and acting lessons whenever she is on leave.

Meanwhile, River Flows Deep has taken advantage of the power vacumm created by the collapse of the 4971 Hungry Devils. He has recruited enforcers, informants, merchants, fences, and spies. His Community Action Group has grown into a true force to be reckoned with. His coffers fill with silver like they never have before. In the mean time Whispering Reeds has gained more aclaim as an influential merchant and information broker to the Elite of Hakura. His name has now spoken by the lips of important officals and artisocrats.

They come across each other at The Popped Cork one day. They discuss the upcoming Tournment of Champions and their excitedment about the Event. Both express a desire to enter over a cup of wine.

River accompanies Red to go sign up at the squared circle arena that is under construction. The clerk at the signup booth regrettably informs Red she is not permitted to join, but gladly signs up River. It is then that Red remembers that while she may spend most of her leave time in U~esuto, that Appu is truly her home district. She resolves to request leave from her Commander to travel to Appu, visit her family, and fight for the glory of her home District!

When she approaches Stifling Raven on the matter, he gladly grants her leave, under the condition that should she be eliminated she immediately return to active duty. River then offers to join her on the journey to Appu, to offer her support and companionship. Red gladly accepts and they purchase travel supplies, and horses, as the journey to Appu is overland with no waterways heading directly to the district.

During the second night of their journey they are ambushed by members of the 4971 Hungry Devils. They fight back with cunning, precision, and devestating martial force. The Devil-turned-bandits are scattered and driven away into the night, and the leader brutally slain. To avoid dealing with a potential Hungry Ghost, they bury the body with due reverence.
The rest of the trip is without incident, other than a rather kind family of three heading to Appu for construction work on the arena joining them. But that was more accurately described as a pleasant distration. River and Red were glad for the company, and to protect these kind people from any other potential bandit attacks.

When they arrived at Appu it was a bustling with activity.

The tournment arena and sign ups were at the districts vast Municipal Gym. The wide streets surrounding the Gym are filled with merchants.

River Flows Deep ran into his friend Zafira, who gave him the full scoop on the merchant prince Four Songs new bizzare he opened up just outside the Capital. She also informed him of the shady dealings involving The Obsidian Mask, and how they may very well be in business with Fours Songs for smuggling, fencing, and contraband.

Red Serpent’s Eye signs up to compete and then afterwards she brings River to her family. She welcomed by her little brother and mother with open arms. They offer River the hospitality of their home. The long three day journey to Appu ends with a warm, home cooked meal, and a friendship between Red Serpent’s Eye and River Flows Deep growing strong from it.

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Ascending Earth RY 768 Part III
Ambush at the Capital.

Lovely Breath was given an important letter to deliver from her employer Timid Tempest. her job takes her to the southern most district of Sasu. She is to deliver it to a young woman by the name of Gentle Mist, who will be at the soothing Hands Hospice. her journey is unusally fast.

When she comes upon the Hospice, Gentle Mist and the Hospice’s owner, Opal, are being accosted by three gang membes demanding protection money. Lovely breath intervenes, and a physical confrontation begins, one that is quickly put to rest by Lovely Breath’s martial prowess and Lady’s Mist’s persusive words. They discover that they are working for a larger organization called the Obsidian Mask. The neighborhood where the Hospice is located is the syndicate’s territory.

Swift Oak is on leave to meet with his Uncle for important family business. He is walking the street of Sasu and is called over by the two young women. They ask for his help in reporting the problem to the proper authorities as they recognize him as a member of the Military. He agrees to report the incident to the local Guardians. He heads to the Guardian’s station and scares them into competence. bringing them to the Hospice to ensure it is safe.

Lovely then delivers the letter, which informs Lady Mist that her father wishes her to return home for schooling. All three learn from the ensuing conversation they are traveling to the Capital, so they all agree to travel together.

Meanwhile back in Indra, Ripple In Still Water is being assigned a new mission from Unbroken Oak. he informs him that the Oracle of Seiryu is arriving in the capital. He is to protect Charmed Light during her visit with Minister Mist. This infuriates Ripple as he feels his talents are being wasted pulling “bodyguard” duty. he and his mentor get into an arguement. Unbroken Oak points out to him the importance of the Rakasha problem and how she is a high priorty target for the Enemy. Ripple leaves anger yet understanding he has orders.

Shortly there after the oracle and her brother arive in the city. She is given accomidations on Minister Steel Mist’s estate, in his beautiful guest house. They are to be his guests for a full week as his busy scheduel makes an immediate reading an impossiability. He informs her that once his daughter arrives she will be serving as her guide to the Captial.

The journey from Sasu is short due to Lady Mist’s credentials. The three traveling companions arrive in the captial and go their seperate ways.

Lovely Breath goes to meet with Ripple to attend the opening of the new bakery across the street from their apartment, Butter on Top.

Gentle Mist heads directly home to check in with her father. Its is here that she and her father touch base about her returning to her schooling. He also introduces her to Charmed Light and her brother, and formally requests she serve as a guide and entertain to the young Oracle during her stay as a guest in their home. Gentle graciously agrees.

Swift Oak heads to his uncle, Unbroken Oak’s office to speak with him and find out about the ugrent family matter that he sent for him for. When he speaks with his Uncle, Swift is informed that the Goddess Amara and the Five Sublime Ministers will be sponsering a Tournment of Champions. Each District would be holding a Martial Arts Tournment, the winner gains the title of District Champion, and a monetary prize of three talents of silver. Those who hold the title of District Champion are permitted to enter the Grand Tournment which be taking place in the Capitial City of indra. the winner of the Grand Tournment will be granted the gift of Exaltation and become a Chosen of Amara. This Champion will serve as the foerunner in the War against Thrice-Betrayed-Leaf and the Behemoths.

Unbroken Oak asks his nephew to enter the contest representing the Capital, in honor of the memory of his fallen mentor. Swift eagerly agree to take up this challenge.

Young Ripple in Still Water hears of the contest and immediately is excited. He plans to enter the contest himself and represent Hidari in the Finals.

Later that afternoon, all of them convene at Butter on Top.

To be continued…

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Ascending Earth RY 768 Part II
A day in life of Charmed Light


Its been a week since they tried to take her mother and she went to offer herself in exchange. Fortune’s Laughter has barely left her room to breathe ever since and yet they’ve barely said a word to one another. She’s maintained a more normal schedule even if it is busy, telling fortunes during the day and visiting the ancient temple in the early evenings, before returning home for dinner and time with the family. It seems as though her life is back on track to achieving some normalcy, til they arrive. The morning starts like every other this week, she’s in the shop preparing herself for a day of readings with a soothing cup of tea meant to still her mind and open her to channeling the divine. Her mother comes in to inform her of the first supplicant, when she hears that the people waiting on her for a reading are Burden of Mercy and, of all people, Red Serpents Eye, she drops her tea cup and it shatters on the floor as she barely maintains her composure. She reassures her mother it was merely a slip and sends her back out to see them in after she has a moment to clean up. Despite the recent assault on her family the ensuing week had lent itself to the idea that she was finally home, and if not safe at least securely in familiar territory. It was one thing to have Burden of Mercy show up, they’d spent some time together bonding over their mutual respect for one another’s gifts but Red, here, so far from the woods outside the wall and the horrible event that set all this in motion, it felt like a violation, carrying that traumatic event into her Sanctuary. Then that word rang in her head “Sanctuary” … byAmara’s many faces what was she thinking? How could she be so concerned for herself when clearly a great need had presented itself for a devoted Scout like Red to be so far inside the walls and entering the shop of someone she probably wouldn’t normally even count as a resource? She regathers her composure and prepares to receive her guests. The moment is somewhat tense since she doesn’t know what news or reaction to expect, which isn’t helped by Burden’s inquiries. He deftly cuts right to the topic that has been the exact source of the silence between Charmed Light and her brother. Once he maneuvers the topic back into the seeking of guidance in regards to the orbs, she breathes a sigh of relief and, renewed in her devotion to be the empty vessel through which others may find answers, she opens herself to the divine and allows them to speak. The picture they paint is clear, they haven’t seen the last of these orbs. In fact, it seems there is one in every district of Hakura.

She breathes a heavy sigh as she processes this message/warning from the Gods. In an effort to help them be as informed as possible and frankly to be able to confer more in depth with Burden over the implications of the temple and all that has transpired within she leads them to the tunnels through which she had trod every day since the kidnapping. They ran into some slight trouble at the theater since there was currently a performance but Burden of Mercy handled readily. Hearing him be so forceful and threatening was somewhat disconcerting but she let the moment pass, it had achieved the desired results and they moved forward eventually reaching the hidden temple. At the archway she stopped and offered a quiet prayer as she had grown accustomed to before entering this forgotten holy place. But, as she finished her observance, she noticed Red Serpents Eye listening intently to what turned out to be the voices of several thugs who apparently frequented the tunnels and believed they were safe once more from authorities, they were so very wrong. The fight that ensued started out quite well. Charmed Light effortlessly throws herself into forms that are quickly becoming so very familiar. She gives herself over to the spirit of this deadly dance which transforms her into the elusive river. Melding first with Fortune’s Laughter and then joining seamlessly and becoming one with the rhythm of Burden of Mercy as they ebbed and flowed to break around any obstacle, Burden and Fortune crashing against the aggressors like untamed waves only fall painlessly back into the boundless embrace of her protective waters and come together once more, utterly unharmed. The dance itself is flawless, they drive away all harm with layers of impenetrable motion. She finds herself with her arms wrapped around Burden like a living embodiment of the armor that shields him so closely from every angle. As they turn attention on her, Burden lowers her with a dip into which she trustingly falls, as her fans mask the approach of Fortune’s deflecting blade. She rises and her fans flow like the caress of a wind around Burden once more, turning the deadly intentions of the enemies blades into listless leaves carried away by the breeze of her art. (The layered defend other. The “hug” defense around Burden, the “dip” parry, and the “caress” deflection) The enemy grows aggravated by their own cacophony in the presence of such transcendent harmony and so decide to attempt to sow discord in our perfect song as one of the thugs threatens them all and then insists Charmed Light surrender lest he kill Fortune’s laughter. She doesn’t believe a word, who can trust the spark to control the fire from whence it splintered? But they press her now and the note of their discord begins to take hold in their symphony. Fortune’s laughter breaks from the waters of their dance and rushes forward as he brings his blade down, sharp and cold as ice, and there is an arc of blood that spatters the earthen sanctity. Time slows for a moment as she sees her brother separate the man’s head from his body. The song falls silent. Time feels disjointed and the flow is lost in that haunting moment. Another of them chooses to surrender and is laid low by Burden of Mercy and Fortune’s Laughter, ensuring he will not recant his surrender. Red reappears, as if manifesting from the Shadows. Again feeling slipped out of time as she realizes another thug is missing in action while Red advances on their final assailant, laying him low. He looks about, assured of his defeat by the state of his fellows and in a final gambit he reaches up with his knife and opens his own throat.
It feels as though an eternity passes, as if creation were suddenly moving so slowly she could see each and every ruby drop born forth from his throat take form and fall like so many crimson tears down his throat, bespoiling this hallowed ground with his heresy against life itself. She’s moving before she even realizes it. Rushing forward, she tears at the sleeve of her Kimono and slides desperately forward to staunch the font of his life’s blood and draw him back from the brink of the abyss. She is a whirl of motion, her hands moving faster than she can seem to think until at last she sees the light of life glimmer once more in his eyes … only to watch him mouth the words, “let me die.” And a hollowness opens inside her and echoes throughout her being. She falls perfectly still, leaning over her charge, her hair the curtain that veils her face from the others as, at last, the dam within her that held together so well in the name of guarding those dear to her finally breaks and tears fall silently down her porcelain cheeks.

The conscious offender offers only words of certain doom for everyone including himself and his compatriots. Her voice sounds dark and vacant as she offers retort to his damning predictions. Against the ‘advice’ and protest that nowhere will be safe, they gather the bodies, living and dead, and report to the guard station as Burden sets off to interrogate one of them in hopefully unassailable solitude and safety. Charmed Light requests the privilege of more direct dispensation over the underground temple from behind the screen of her fan, allowing no one to see the tears still silently falling from the disillusioned ache of her heart. Fortune offers Red the hospitality of family for the evening and she accepts. Charmed Light retreats to her room where she quickly changes and hides yet another ruined kimono in her room. Alone at last she allows herself a moment to just collapse and weep but even this release is short lived, determined not to let her sorrow show, she knows she can’t be gone long or someone will notice and come to check on her. She straightens up, adjusts her hair, and does her utmost to put a mask of geniality into place as she returns to share dinner with the family.

However Red is both perceptive enough to see through her and loutish enough to announce her true state in front of her whole family. In a valiant effort to allow her to maintain her dignity, charmed light’s family all suddenly become quite busy in the kitchen. Her brother stays behind and presses her for the truth until she caves at last and begins having it out with him. Red seems disinterested with the argument she’s instigated and retreats to the kitchen with the rest of Charmed Light’s family. They debate methods and meanings and the nature of hope but instead of solving anything they end it by affirming their care for one another and agreeing to disagree in the interest of not alienating their guest. Dinner resumes and the rest of the evening proceeds without incident. Red is shown to a room and everyone parts ways at last to rest in presumable peace and solitude.
Charmed Light, still haunted by the night’s events and the despondent light it seems to cast on the last three months of her life, is unable to rest. She kneels in her room beside her bed, facing her window, and gazes into the night sky. It is there she remains throughout the night, her heart broken, her soul hollow, searching the stars for answers to questions she cannot even name.

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