Ripple In Still Water

Undercover Arbiter

Description:

ATTRIBUTES

Strength 4
Dexterity 5
Stamina 3

Charisma 2
Manipulation 2
Appearance 2

Perception 4
Intelligence 3
Wits 4

ABILITIES

Archery 3
Athletics 3
Awareness 5
Brawl 1
Bureaucracy 1
Craft 0
Dodge 4
Integrity 3
Investigation 2
Larceny 2
Linguistics 1
Lore 1
Martial Arts (Tiger Style) 5
Medicine 0
Melee 0
Occult 3
Performance
Presence 1
Resistance 2
Ride 0
Sail 0
Socialize 1
Stealth 4
Survival 1
Thrown 0
War 3

SPECIALTIES

Awareness (Unthinking Readiness)
Investigation (Clues)
Martial Arts (Tiger Style)
Stealth (Ambush)

MERITS

Artifact (Dreambane, divinely blessed tiger claws) o
Backing (Hakura Military) ooo
Contacts o
Fast Reflexes ooo
Influence (Hakura) oo
Martial Artist oooo
Mentor (Unbroken Oak) o
Resources o

INTIMACIES

Defining Principle: “Form Repuation”

Major Principle: “Enforce Law”
Major Principle: “Enforce Order”
Major Principle: “Protect the Three Walled Empire”
Major Principle: “Always hit from surprise”

Minor Principle: “Despise criminals”
Minor Tie: Lovely Breath (Friendship)
Minor Tie: Illusive Breeze (Friendship)
Minor Tie: Unbroken Oak (Respect)
Minor Tie: Rose Family (Distrust)
Minor Tie: Whispering Reeds (Friendship)
Minor Tie: Burden of Mercy (Friendship)
EXCEPTIONAL EQUIPMENT

Magnifying Glass (Investigation)
Disguise Kit (Larceny)
Cleats (Athletics)

OTHER ATTRIBUTES

Willpower 6
Essence 1

Bio:

Ripple In Still Water

The Hakura Chronicle matthewaherold