Charmed Light

Oracle of Seiryu District

Description:

ATTRIBUTES

Strength 2
Dexterity 2
Stamina 2

Charisma 3
Manipulation 1
Appearance 4

Perception 5
Intelligence 2
Wits 2

ABILITIES

Archery 0
Athletics 1
Awareness 2
Brawl 1
Bureaucracy 0
Craft 0
Dodge 2
Integrity 3
Investigation 0
Larceny 0
Linguistics 3
Lore 1
Martial Arts 1 (Crane Style)
Medicine 3
Melee 0
Occult 5
Performance 3
Presence 3
Resistance 1
Ride 1
Sail 0
Socialize 3
Stealth 0
Survival 1
Thrown 0
War 0

SPECIALTIES

Integrity (Persuasion)
Occult (Fortune telling)
Performance (Prayers)
Socialize (Disern Intent)

MERITS

Artifact (Ten Thousand Destinies) oooo
Eidetic Memory oo
Familiar (Star’s Memory) ooo
Followers (Fortune Telling Family) o
Influence (Oracle of Seiryu) oo
Language (Old Realm) o
Language (Fire Tongue) o
Language (High Realm) o
Language (Low Realm) o
Language (Sea Tongue) o
Language (Forest Tongue) o
Language (Sky Tongue) o
Martial Artist oooo
Retainer (Fortune’s Laughter. brother and Bodyguard) oo
Resources (Beyond the Veil, Occult shop) o

INTIMACIES

Defining Principle: “I am a divine conduit”

Major Principle: “My gift is my own”
Major Tie: Prophesy (Sacred)
Major Tie: Family (Supportive)
Major Tie: Fortune’s Laughter (Love)
Major Tie: Star’s Memory (Loyal)

Minor Tie: Beyond the Veil (Pride)
Minor Tie: Behemoths (Fear)
Minor Tie: Military (Hate)
Minor Tie: Little Moon (Protective)
Minor Tie: Amara (Thankful)
Minor Tie: Incarna (Curious)
Minor Tie: Incarna (Grateful)
Minor Tie: Burden of Mercy (Guidance)

CHARMS

Terrestial Circle Sorcery

THAUMATURGY

Fortune Telling (Cartomancy) oo

SORCERY

Initiation: The Talisman of Ten Thousand Eyes

Shaping Rituals: Honing the Inner Eye.

Spells: Cirrus Skiff (Control)

OTHER ATTRIBUTES

Willpower 6
Essence 1

Bio:

Charmed Light

The Hakura Chronicle AmberShelly